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kerkythea freeware rendering system supports raytracing currently integrated blender sketchup wings3d generally software export formats standalone renderer physically accurate materials lighting history started



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Kerkythea - Home
Kerkythea Rendering System ... of your most used rendering solution (besides Kerkythea) ... Kerkythea 2008 Echo Update (v2.0.19) Getting Started Tutorial ...

Kerkythea - Remository
Kerkythea Rendering System Official Site ... Kerkythea 2007 for Windows. 168561. Feb.08. SU2KT 3.0 SketchUp Exporter & Lighting Fixtures (Zip) ...

Kerkythea - Wikipedia, the free encycloped..
Kerkythea is a standalone renderer, using physically accurate materials and lighting. ... Retrieved from "http://en.wikipedia.org/wiki/Kerkythea" ...

Welcome to the Frontpage
Joomla! - the dynamic portal engine and content management system ... a necessary guide through your first steps learning Kerkythea 2008 Echo release. ...

Rendering SketchUp models with Kerkythea - by [as]
[as] - The online presence of Alexander C. Schreyer, M.A.Sc., Dipl.-Ing. ... There's a new Kerkythea in Town. Hopping with a Rhino ...

Kerkythea - by [as]
[as] - The online presence of Alexander C. Schreyer, M.A.Sc., Dipl.-Ing. ... architecture, Kerkythea, SketchUp, wood. Rendering SketchUp models with Kerkythea ...



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Kerkythea

Kerkythea is a freeware rendering system that supports raytracing. Currently, it can be integrated with 3ds Max, Blender, SketchUp, Silo and Wings3D (typically any software that can export files in obj and 3ds formats). Kerkythea is a standalone renderer, using physically accurate materials and lighting.

History

Kerkythea started development in 2004 and released its first version on April 2005. Initially it was only compatible with Microsoft Windows, but an updated release on October 2005 made it Linux compatible

Exporters

There are 6 official exporters for Kerkythea.Blender

Blend2KT

Exporter to XML format
3D Studio Max

3dsMax2KT 3dsMax Exporter
GMax

GMax2KT GMax Exporter
SketchUp

SU2KT SketchUp Exporter

SU2KT Light Components

Features

Supported 3D File Formats

3DS Format

OBJ Format

XML (internal) Format

SIA (Silo) Format (partially supported)

Supported Image Formats

All supported by FreeImage library [ JPG, BMP, PNG, TGA, HDR included]

Supported Materials

Matte

Perfect Reflections/Refractions

Blurry Reflections/Refractions

Translucency (SSS)

Dielectric Material

Thin Glass Material

Phong shading Material

Ward Anisotropic Material

Anisotropic Ashikhmin Material

Lafortune Material

Layered Material [Additive Combination of the Above with use of Alpha Maps]

Supported Shapes

Triangulated Meshes

Sphere

Planes

Supported Lights

Omni Light

Spot Light

Projector Light

Point Diffuse

Area Diffuse

Point Light Spherical Soft Shadows

Ambient Lighting

Sky Lighting [Physical Sky, SkySphere Bitmap (Normal or HDRI)]

Supported Textures

Constant Colors

Bitmaps (Normal and HDRI )

Procedurals [Perlin Noise, Marble, Wood, Windy, Checker, Wireframe, Normal Ramp, Fresnel Ramp]

Any Weighted or Multiplicative Combination of the Above

Supported Features

Bump Mapping

Normal Mapping

Clip Mapping

Bevel Mapping (an innovative KT feature!)

Edge Outlining

Depth of field

Fog

Isotropic Volume Scattering

Faked Caustics

Faced Translucency

Dispersion

Anti-aliasing [Texture Filtering, Edge Antialiasing]

Selection Rendering

Surface and Material Instancing

Supported Camera Types

Planar Projection [Pinhole, Thin Lens]

Cylindrical Pinhole

Spherical Pinhole

Supported Rendering Techniques

Classic Ray Tracing

Path Tracing (Kajiya)

Bidirectional Path Tracing (Veach & Guibas)

Metropolis Light Transport (Kelemen, Kalos et al.)

Photon mapping (Jensen) [mesh maps, photon maps, final gathering, irradiance caching, caustics]

Diffuse Interreflection (Ward)

Depth Rendering

Mask Rendering

Clay Rendering

Application Environment

OpenGL Real-Time Viewer [basic staging capabilities]

Integrated Material Editor

Easy Rendering Customization

Sun/Sky Customization

Script System

Command Line Mode



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